cr-calculation's questions - Chinese 1answer

33 cr-calculation questions.

I want to create a shadow version of the Pseudodragon for a Pact of the Chain warlock's familiar, and wanted to know if it would be unbalanced. It would gain the gain all the features a dragon gains ...

Background: We're playing a high-powered god-centric game where players are direct agents of gods of a pantheon I created. For the next session, I want to surprise them and throw in a couple of ...

I'm working on a reaction which allows a creature to raise its AC in response to being hit by an attack. This reaction will be effective against any single attack that is resolved against the creature'...

I'm working on a big creature with an AC of 22 and for flavour reasons, I'd like attacks against it to be made with disadvantage. Could you suggest how this would effect the creature's CR? I ...

Based on the dire wolf an a twig blight, this creature is a essentially a large wolf-like construct made of wood, held together by arcane magic. Timberwolf Large Construct, unaligned ...

I have a situation planned where the players will playing as monsters, using the stats in the monster manual (entirely in lieu of their own). Are there any guidelines anywhere about how to balance ...

I am creating a boss battle for the end of an episode in my campaign using the following homebrew monsters: Knight Zombie AC 16 (chainmail) HP 28 STR 13 DEX 15 CON 10 INT 7 WIS 10 CHA 6 Immunities: ...

In my current 3.5 Epic level campaign, I am trying to make 11 monsters around the CR of a hecatoncheire, however, my googling skills have failed me and I can’t find any reliable way to calculate their ...

In the Monster's Manual, the Kuo-Toa Whip has a CR of 1, but that seems much too low given that it has 10d8+20 hit dice (average of 65 hp) and 2nd level spellcasting abilities. This seems to be more ...

My four member party is Level5 and I want to set up another party they have to fight. Last time I did that I created another same level party and they did not have a chance and told me that the CR of ...

As part of an early quest, my PCs are likely to face off against a wizard. The problem here is that the stat block for Mage NPCs listed in the Basic Rules has a Challenge Rating of 6, while the PCs ...

Are there guidelines for determining the CR of diseases when they're part of traps? I'm actually interested specifically in Tetanus, but the lack of a clear answer of which I'm aware leads to me to ...

I know that monsters often have treasure, and that if a monster has say a +1 magic longsword as part of the hoard described in the treasure entry he will likely use it, and this is figured (somewhat) ...

I always found some creatures in MM weaker than they should be, so I would tweek them to my idea and party strength, no problem. Now my druid wants to use my modified beasts for his wild shape (circle ...

The Will O' Wisp seems pretty challenging for a CR2 monster. An AC of 19 is Incredibly high, especially for lower level players. In addition to its AC, it has resistance to most melee damage types ...

A basilisk has a hardy pool of HP and can force players to save-or-die constantly. For a party of low-level adventurers, going purely by CR, one should be a normal-ish challenge, but I don't know how ...

DMG p. 277 provides a table and some instructions for the computation of effective hit points based on resistances and immunities when computing the defensive Challenge Rating of a monster, or ...

I want to create a version of a Kobold that has the Ray of Frost cantrip, as well as resistance to cold damage. How would this affect the challenge rating of the monster? A normal kobold is CR 1/8. ...

So I made a monster for D&D 5e. It's a multi-elemental elephant called the Elementalphant and its CR comes out to be about 8-9, but that kinda seems low. If I were to throw it against my party of ...

Many questions on this stack that are primarily about CR Calculation point to playtesting as the final step to homebrewing a creature. That, merely calculating the Challenge Rating isn't enough, the ...

The Harpy is a CR1 creature from the Monster's Manual. However, they have an interesting trait called Luring Song, which is rather unique. Luring Song. The harpy sings a magical melody. Every ...

I'm programming a tool to help with monster building. I'm leaning a lot on the angry GM The features Undead Fortitude and Relentless adjust HP by a static amount. As I am calculating defensive CR, I'...

My question is about the basic ogre CR calculation in the monster manual, which doesn't make senses to me. I tried to make a concept of an "armored ogre" with chain mail and pikes (AC 16 and 15 (2d10+...

I can't find very clear rules about how adding class levels affects monster CR in the books, or maybe i just didn't understood clearly. I aim to make more memorable intelligent creatures like dragons ...

The Party needs to recover a stolen chariot filled with goods from a large band of kobolds. However, when they arrive, it turns out that all the kobolds have been killed by three ogres. One ogre is ...

Given the low CR of skeletons and zombies, I have attempted to create a reasonably low level Necromancer villain for my adventurers to thwart. While I am aware that monster creation involves ...

I have created a homebrew lich that runs a massive evil necromancy organization in my campaign which revolves around a plague. He is meant to be an extremely tough challenge and is the final boss of a ...

What would be the challenge rating for this custom NPC enemy? It's definitely more than 8 but I don't know what. In essence, it's a Drow Elite Warrior combined with an Assassin: Drow Elite Assassin ...

I'm trying to better understand the Werewolf so that I can design my own varieties of homebrew Werewolves for my campaign. I started by adding together all the stats of the Monster Manual's Werewolf ...

I created a "Lesser Lich" so my party would be able to fight something interesting in the story I have. In my game, a lich undergoes development changes the first time it "ascends(descends) to lichdom....

There is no info on the hydra traits "multiple heads", so i'm trying to reverse engineer it, here are my thoughs. Effective attack CR 8: Five attacks (1 per head), 10 damage each for an average of ...

So I'm trying to tinker with a few custom monsters and decided to give one Nimble Escape. As a reference, I tried to see how nimble escape interacts with creatures that already possess this ability: ...

My question is about magic and monster CR. I was building a CR 10 Cleric with capabilities of healing himself and others, but I don't see any rules about calculating CR for a monster that expends his ...

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